Saturday, February 2, 2013

Orika Disappears Into Unknown Lands

Arv's time finally came and he layed to rest for the last time. His passing was very peaceful and had a happy feeling to it, considering he lead a full, long life.
I spent some time with Orika up in the desert before taking some time to pass out some elevines. I then returned to Orika to see how well she'd use them, only to find she wanted nothing to do with them at all. My hopes jumped when I saw her heading toward the "lift"(What they're calssified as) to use it! Only to be let down when she began going up and down in the C2 lift. With my patience tried I plopped her down in the middle of a pair of elevines as you can see here. As the hand picked her up and set her down her attention perked at the sight of something she'd not seen before! She a lot of fun playing with the spring toy!
When the spring toy had worn out it's interest she set her wanderlust sights on the future! ...Namely the boulders in front of her leading over the large waterfall. As the waters sprayed mist on her shiny santa norn coat she boldly but carefully trekked accross the boulder's smooth surfaces, and when finally reaching the furthest most point she could go she turned to face me and proudly marched in place as if to say she's the queen of the world! I worried she might slip off the edge and fall to a very painful result.. but luckily she was much more careful that I had anticipated she could be!
Then to my joy she took interest in the pretty red and green lift in front of her! I smiled as I watched her step inside and manipulate the controls to get it moving, because never before had a norn ridden this thing! I imagined the exitement she must have been feeling as the car gently lead her through the air high above the treetops!..And imagined the path it would tack on it's little wire there accross the waterfall to the other side!.. And would give her a new area to explore... except...
Suddenly it did something completely unexpected! I began to wonder if I had slipped into the Twilight Zone when the car suddenly drifted completely off of it's cable and began as if floating through the air! Orika didn't seem phazed by this and I wonder if she ever knew things were going awry. Orika just continued to gaze with wide eyed wonder at the sights drifting past the window, at the wonderful views, as the car carried her into unknown places. I wonder where it would take her!
To my surprise it stopped just above the first broken glass tube and deposited it there. She landed gracefully, without any injury, but then just stared up in confusion at the car. Either it hadn't carried her as far as she wanted, or she just didn't know why it stopped! I was baffled myself. Why would it stop in mid air where she could not reach it again? Surely this is not a safe place for a norn, they're not supposed to be in this area! Orika continued to stare in disbelief and wouldn't move... I fear even if she did decided to go she wouldn't have a very easy time getting down from this point, so I picked her up and put her back in the cable car, then pressed the button so that it would carry her back up to the bridge area, the way it came.. at least that's what I expected it to do.
Boy was I a sucker for thinking a cable car as broken as that, which had malfunctioned already, would suddenly do what it was expected. Instead of going up, it began to take a zigzag pattern back down toward the forest floor.
It dropped her in the lowest level of the treehouse. There she was safe, and it conveniently dropped her right by a toy and some food, so it wasn't completely a bad journey. Orika happily spent some time there to rest from the long journey, and practiced her musical talents on the horn in front of her. I gave her some local fruits to munch on. I had learned my lesson and decided not to risk putting her back in the cable car and pushing the button again! I began to relax, with her back with the tribe, and watched as her last surviving tribe mates played below.
Orika had other ideas though, and stepped into the car and pressed the button while I wasn't looking. When I noticed that she was on the move I saw her slowly zooming accross the screen and proudly announcing her intentions! I quickly dropped what I was doing (O-Orika! No! No!..Wait! Come back!!) and frantically tried to pick her out of the moving vehicle!
Isn't it always the time when you need to do it the most that your hand shakes too much to get a good click on something! Try as I might to save her I just couldn't get the hand clicked on the moving Orika fast enough! The cart carried her down... down.. down into the ground! (Orika!!!). Orika herself didn't think she needed saving. She kept her sights firmly set on the future and where it might take her with a happy grin on her face! Unfortunately for me.. Orika soon disappeared into the ground... under the ground.. who knows where it took her. All I know is I could no longer click on her and whenever I try to click on her picture in the norn display I get nothin. I don't know if I'll ever see her again.. Where is she?  Will the car carry her forever? Will she die of starvation... or can she even die now?? I may never know.
 With the idea that I may never see Orika again.. I had no other choice but to inject the next queen. Meet Orika's sister and the last daughter of Chiyoe. This is Luna.
After the royal teachings from the learning machine in the norn meso I carried her to the world where she will spend the rest of her life, and hopefully get friendly with the natives. Her first experiences were contently eating the local vegetation, she arrived with a hungry tummy. After filling it with food and fruits she settled down for a rest while looking at her new surroundings. Though.. I can't help but continue to feel worried about Orika..

Current population: 3 plus a lost Orika

Friday, February 1, 2013

Aging Nyrn

I returned to Nyrn for the first time in a long while, spurred on by the memory of my norns. I entered a senior citizen world. Just about every norn save for a couple is ancient or old in age and probably gumming their food by now. It was pleasant to find though, that everybody seemed to be having a pretty good life with very few difficulties. As I visited Aku he turned to me after plucking a mushroom from the ground and held it up to show me as he expressed his feelings. Unfortunately there is no source of starch where he currently is staying and i've never been able to convince him to leave his love of mushrooms to look for one. So there he stays, happily studying and exploring the mushrooms that grow. Thankfully they will keep those norns choosing this area free from dying of starvation. Aku and his friends will just have to suffer for now.
Sweet old Arvs is currently the oldest norn in the tribe right now and not even able to walk very far. He limps back and forth in front of the bee hive, completely content with his current location, with a bright smile on his face all the time so i'm confident to think he's happy. His old man walk keeps him from easily moving around but he doesn't mind, and enjoys the warm sunshine and fresh breezes. As I watched him, contemplating how he'll probably be the first of the old man tribe to leave life, Akka and he snuggled together in the cold winter air for a rest.
To my surprise the first to leave was not Arvs at all, but rather Quirin. "Oh, that's a young age to go at!" I thought to myself as I looked over his page. Aku kept him company in his last minutes so that he wouldn't be alone, and though he only lived for a little over three hours, his life was a full one, all the way to age "old"!
In the desert Orika refuses to return to the tribe. Her passion has always been to strike out on her own where no norn has gone before and explore new lands! She's been successful in doing such up to this point, however, with her age came walking issues (genetic trait i'm sure.). I felt so sad for her and shook my head as I watched her repeatedly and without tiring trying to walk over the mound of sand to get at the peppers in front of her. No matter how hard she moved her legs, though, each step either got her nowhere, or moved her backwards. Twice I had lost my patience and grabbed her hand, pulling her forward so she could gobble up the peppers.. each time I left her to check on the other norns and returned she was stuck back on that hill again though. I don't know what i'll do with her. As long as she's happy! She also happens to be the healthiest norn in the whole tribe.

Two more deaths, one after the other presented itself, and once again neither of them was Arvs. I was both happy and sad to find that, though, because while I'm happy Arvs is living quite a long time! I'm also sad to find these particular norns are dieing so soon.
 Aku will now be picking mushrooms in norn heaven while Anya will be playing with the mushroom seeds there! They'll have all they've ever wanted!

Current norn population: 3 plus Orika.

Friday, October 19, 2012

Goodbye Googly Eye

Far away from the rest of the group and any other norn I left Arvyn to play, little did I know it would eventually lead to his death. I was horrified to find him some time later at the bottom of the ocean. I don't know how he got to the ocean, I didn't expect him to, but I blame myself for not watching him. To the rest of the world he will have just left the group never to be seen again, nobody will know what happened to him. But I do, and it's sad.
Back at the group Arvs is having trouble staying awake. He's conveniently parked by the bee hive where honey is within easy reach, yet I cannot convince him to eat any. I was eagerly urging him to eat the honey pot that now lays beside him in this photo when he fell asleep again. He's got the same problem that comes with many adult norns in my tribe, where they sleep more than they eat, because they don't have the energy to do much else. It's a deadly cycle. I can't help but wonder if it's due to their liver organ giving out causing them to not be able to store energy, and when it dips too low they're thrust into this cycle. There's not much I can do about it.
On the other hand Orika remains the happiest norn in the world! Her days continue to be spent eating the abundance of foods, playing with the near by toys (sometimes with me), exploring and sleeping! What more could a norn want. She doesn't seem concerned about lonliness one bit. The only difference between her and the other norns is that she knows the whole english language and listens to me when I suggest things to her. She's a good little norn.
Orika awoke and decided to see what was on the other side of the bridge. She expertly balanced on the thin bridge boards while the cool winds whipped past her from such a height, and to her surprise she found some of the old nuts I had placed there quite a while ago! She indulged in eating some of them when I asked her to, but her real interest was in observing them! They don't grow anywhere in Nyrn after all, where would they have come from? They're rare delicacies.
Aku has taken hold up by the ettin egg layer, beside the volcano. His passion has been the mushrooms that grow there for his health. Aku can't help but be baffled by the little things for some reason and seems very confused all the time. He often picks a mushroom to dance with before popping it into his mouth, perhaps as some sort of fun ritual.
I caught Orika peeking at me from behind the purple berry bush. I believe in the original C2 the berries this bush provides were poisonous, but careful checking revealed Orika was fine with eating these particular ones, thank god (Because she was popping them in her mouth one after the other like popcorn!). I could only imagine how delicious they must taste right off the bush!








Current norn population: 7

Thursday, September 13, 2012

The Toll Of Old Age

Anya surprised me with another change of colors, darkening into a deep purple as his age advanced. It reminded me that most of the norns are already old by now and many are on their way out. It won't be long before Nyrn may be nearly empty once again. I watched them, considering this, while watching some bad advice being given out. I find it cute that their suggestions for things often are very specific. Anya is suggesting to aleviate being sleepy with sleeping next to something called "dat". Unfortunately the male population never become completely fluent in english. Whatever "dat" is he seems to think it helps you become less sleepy if you sleep next to it.
Arvyn found his way up into the top of the volcano, which brought me some relief. I was worried he would spend the rest of his life by that toy and die there. The coconuts on the other side of the volcano wall grabbed his attention and he began the tough trek up the slope. The odd thing is that there seems to be an invisible wall of some kind between the coconut tree and the volcano wall that prevents him from actually making it there. If I try to lead him by hand it pushes us both away. The only way that he is able to pass is if I pick him up and plop him at the tree.
I checked my norns over with the medical window and found Aku suffering from a lack of muscles. His muscles have completely died, degenerated, whatever you want to call it. Muscles are supposed to regulate gate, make you be able to walk, but Aku seems to be getting around just fine, perhaps because he has a tail fin instead of legs. He enjoys the water of the swamp and it's no wonder since he's a mer norn.
Anya suffers from a lack of liver A, the organ that regulates food/nutrition storage (or bodyfat if you will). Anya is unable to store any energy for the times when there is no food, luckily this shouldn't affect him at all because he lives in a place abundant with food (as you can see!). He shows how happy and content he is in this world with a bright smile over the fruits that surround him!
Akka also suffers from a lack of liver A organ. Like Anya, he doesn't seem to mind, and even takes an interest in the nut dispenser that I plopped down for them to play with. Akka's curious gaze doesn't last long though and soon he goes off to find something else to play with. I was a bit disappointed none of the norns wanted to play with it at all and populate the ground with more nuts. The plants that are growing there are ones I had to plant myself. (Boy I can't wait for more garden box agents!)

The world is pretty quiet at the moment, peaceful, and hopefully it will stay that way. Till next time.

Sunday, September 2, 2012

Dead By A Nose

 Yes I decided to play again today! I got the urge after watching Jessica's latest video - and as soon as I entered the world I was greeted by Anya's glycotoxin infection. Why do you have glycotoxin Anya? Try as I might I could not see the cause. I watched for the longest time to see if she was showing interest in anything she shouldn't have been, but she only remained crouching there with a pitiful look on her face staring at me. Akka was there for support and comfort and didn't leave Anya's side.
I was surprised to be slapped in the face by a death icon (that's what it felt like at least) and quickly clicked to transport over to the poor norn. I found Adalhard on the ground in a peaceful death pose, gone after a long and full life, and began the solemn routine of taking notes about his death - when suddenly I noticed the elevator began going up... and taking Adalhard with it! By his nose!!! I could not decide whether to suddenly burst out in laughter or feel horrified for his poor body! Disturbing the dead is wrong. After a couple up's and down's I couldn't figure out why the elevator was doing that, but then realized it was because a poor ignorant norn was riding it and had no idea Adalhard's nose was caught in the door. I can't help but facepalm still... at the memory and at the image in my head of (what if this were real life?) A poor little creature dead with his nose stuck in the door, flopping up and down as the elevator moved, it's just game physics don't allow realistic physics. XD
Anyways, rest in peace Adalhard.
 At the volcano Aldobrando was still just as I remember him, keeping the deathcap seeds under study and trying to figure out a way to eat them, as he has been doing his whole life. Aldobrando stood over them with a worried expression and both paws on his cheeks as he thought to himself how daunting a challenge it was to figure out how to make these things edible! Oh how the norn tribe would benifit if he could! Quirin had just about given up on them long ago, and on Aldobrando, and thought he is a bit crazy for still trying. He decided to look for greener pastures and actual food, while Aldobrando hardly noticed his leaving.
In front of the ettin egg layer Quirin found a patch of mushrooms he had found a few times in the past and had a long dinner. He often went long periods without eating anything as his research on the deathcap mushrooms (with Aldobrando as his partner) had always taken priority.. but now that he has given up pretty much on that, it's time for a well deserved meal!
 I had just left Aldobrando standing over the seeds when I was surprised by his death. I was dearly sad to see him go, he was one of my favorite norns. He has lived a very long life for a norn however and was very old when he passed. I spent a few moments staring at his lifeless body, still looking cute among the seeds he spent his life around. It's such a shame that he couldn't pass on his genetics to a son or daughter. Hopefully now he will be able to meet his son though.

I decided to end my romp down memory lane with goofy little Arvyn here. I was surprised to find him at the top of the volcano playing with this little punchy toy here. I don't know what it's called. I couldn't help but giggle at how goofy he looked with his googly eyeballs bobbing around above his body while the sound of the toy getting hit by him rang out. He provided me with a much needed chuckle before I left the game for the night.






Current norn population: 8

Friday, July 20, 2012

What?

Ok so.. I just got angry. I have been waiting for C4 to come out when it was promised and when the time neared I became super excited and stopped playing Creatures in anticipation! I never intended to stop playing Creatures forever. Then it never came.

One of my pet peeves about game releases is when they're put off. I understand that things go wrong, things take longer than intended, but when a promise of a game release is made and not kept it Pizzes(Not a real curse word) me off. I believe promises should be kept.

Do I want a buggy game released? I can put up with that! I am willing to help the developers work through their bugs and in fact love to play tester. Updates can be made, the game can be improved while it's played. I've close beta tested many games in the past and enjoyed the poop out of it. (Maybe i'm one of the minority?) My belief is that people should keep their promises. Skyrim pushed back release for a long time and I was so angry about that when it happened that I nearly didn't buy the game when it finally was released.

Anyways i'm so very annoyed at that (I've finally just today calmed down enough about it to post a "what's going on?" post in my blog) that I may not be playing Creatures 3 for a VERY long time, though i've not given up on it entirely. Sorry folks. :T